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Fundamentals of Image Processing (Ian T. Young, et al)
Computer Vision and Image Processing (David Marshall)
Vector Math for 3D Computer Graphics, 3rd Edition
OpenGL Programming Guide
[
Mirror
]
OpenGL Reference Manual
[
1.0
]
Graphics Programming Black Book (M. Abrash)
[
Mirror
]
Architecture for Combinator Graph Reduction
Simulating Humans: Computer Graphics, Animation, and Control (N.I. Badler)
Java GUI Books
Unix/Linux GUI Books
Blender 3D: Tutorials
Blender 3D: Reference Guide
C++ GUI Programming with Qt3 (Jasmin Blanchette/Mark Summerfield)
Cross-Platform GUI Programming with wxWidgets (Julian Smart/Kevin Hock)
Compute!'s First Book of Atari Graphics
Computer Graphics Primer
Atari Graphics & Arcade Game Design
Encyclopedia of Graphics File Formats
Graph Theory, 3rd Edition (R. Diestel)
Graph Theory with Applications (J. Bondy, U. Murty)
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