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Computer and Graphics  Pattern in the Title:
Fundamentals of Image Processing (Ian T. Young, et al) Computer Vision and Image Processing (David Marshall)
Vector Math for 3D Computer Graphics, 3rd Edition  
OpenGL Programming Guide [Mirror] OpenGL Reference Manual [1.0]
Graphics Programming Black Book (M. Abrash) [Mirror] Architecture for Combinator Graph Reduction
Simulating Humans: Computer Graphics, Animation, and Control (N.I. Badler)
Java GUI Books Unix/Linux GUI Books
Blender 3D: Tutorials Blender 3D: Reference Guide
C++ GUI Programming with Qt3 (Jasmin Blanchette/Mark Summerfield)
Cross-Platform GUI Programming with wxWidgets (Julian Smart/Kevin Hock)
Compute!'s First Book of Atari Graphics Computer Graphics Primer
Atari Graphics & Arcade Game Design Encyclopedia of Graphics File Formats
Graph Theory, 3rd Edition (R. Diestel) Graph Theory with Applications (J. Bondy, U. Murty)
 
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