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The J2EE Architect's Handbook, 288 pages, ©2004 (D.C. Ashmore)
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Designing Web Services with the J2EE 1.4 Platform: JAX-RPC, SOAP, and XML Technologies ©2004
AI Techniques for the Game of Go ©2004 (Erik van der Werf) 190 pages
An Introduction to GCC: for the GNU Compilers GCC and G++ ©2004 (Brian Gough)
Lexical Analysis and Parsing using C++ ©2004 (Bruno R. Preiss) 390 pages
Compiler Construction using Flex and Bison ©2004 (Anthony A. Aaby)
Using History to Teach Computer Science and Related Disciplines ©2004 (Atsushi Akera, William Aspray) 319 pp
Trigger Happy: Videogames and the Entertainment Revolution ©2004-2007 (Steven Poole) 304 pages
GPU Gems: Programming Techniques, Tips and Tricks for Real-Time Graphics ©2004 (Randima Fernando)
Game Plan: Great Designs That Changed the Face of Computer Gaming ©2004 (Ste Curran)
Pangea Software's Ultimate Game Programming Guide for Mac OS X ©2004 (Brian Greenstone)
The Linux Gamers' HOWTO ©2004 (Peter Jay Salzman)
DirectX Programming & Techniques Index ©2004-2010 (Keith Ditchburn)
Computational Linguistics: Models, Resources, Applications ©2004 (Igor A. Bolshakov and Alexander Gelbukh)
Numerical Methods Course Notes ©2004 (Steven Elliot Pav)
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Concepts, Techniques, and Models of Computer Programming ©2004 (Peter Van Roy, Seif Haridi)
Programming from the Ground Up: using Linux Assembly Language ©2004 (Jonathan Bartlett)
A Companion to Digital Humanities ©2004 (Susan Schreibman, et al) 640 pages
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O'Reilly® SpamAssassin ©2004 (Alan Schwartz )
The .NET Developer's Guide to Windows Security ©2004 (Keith Brown)
The Computer Science of TEX and LATEX ©2004 (Victor Eijkhout)
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