Processing ......
FreeComputerBooks.com
Links to Free Computer, Mathematics, Technical Books all over the World
 
Non-Programmer's Tutorial for Python 3
Top Free Python Books 🌠 - 100% Free or Open Source!
  • Title: Non-Programmer's Tutorial for Python 3
  • Author(s) Josh Cogliati, et al
  • Publisher: lulu.com (March 31, 2019); eBook (Wikibooks, Creative Commons Licensed)
  • License(s): CC BY-SA 3.0
  • Paperback: 84 pages
  • eBook: HTML and PDF
  • Language: English
  • ISBN-10: 0359028926
  • ISBN-13: 978-0359028924
  • Share This:  

Book Description

This book is a tutorial for the Python 3 programming language designed for someone with no programming experience. Starting from no programming knowledge, the book teaches how to create programs with examples, explanations and exercises.

There really is only one way to learn to program. You must read code and write code. There are a lots of code inside this guide. You should type in code that to see what happens. Play around with it and make changes. The worst that can happen is that it won't work.

About the Authors
  • N/A
Reviews, Ratings, and Recommendations: Related Book Categories: Read and Download Links: Similar Books:
  • Python for Kids: A Playful Introduction to Programming

    This book brings Python to life and brings you (and your parents) into the world of programming. It guides you through the basics as you experiment with unique example programs that feature ravenous monsters, secret agents, thieving ravens, etc.

  • Low-Code For Dummies (Jason Bloomberg, et al.)

    Low-code application development describes creating application software using visual tools and model-driven processes - instead of traditional code-based programming. It's something for professional developers, as well as people in any business role.

  • Coding for Kids: Scratch (Stuart Andrews, et al.)

    Read it, follow the projects and get to grips with the fundamentals of programming using Scratch, and you and they can learn to code. The projects in this book are fun, so that kids and adults will enjoy making them, and playing them once they are done.

  • Java Programming for Kids, Parents and Grandparents

    The goal is to help students learn to program in the most popular language in the world: Java. It starts from an introduction to Java and then explains how to write programs that have Graphic User Interface by writing the Tic-Tac-Toe and Ping-Pong games.

  • JavaScript For Cats (Maxwell Ogden)

    So don't be a scaredy-cat! The absolute worst thing that will happen is that you might have to refresh this page in your web browser if you get stuck. Don't worry though, this will happen very rarely.

  • Low-Code For Dummies (Jason Bloomberg, et al.)

    Low-code application development describes creating application software using visual tools and model-driven processes - instead of traditional code-based programming. It's something for professional developers, as well as people in any business role.

  • A Beginner's Python Tutorial (Wikibooks)

    If you are new to programming with Python and are looking for a solid introduction, this is the book for you - a comprehensive and easy-to-read introduction to Python programming includes a wealth of programming tutorials for writing your first lines of code.

  • Python for Everybody: Exploring Data in Python 3

    This book is designed to introduce students to programming and software development through the lens of exploring data. You can think of the Python programming language as your tool to solve data problems that are beyond the capability of a spreadsheet.

  • The Coder's Apprentice: Learning Programming with Python 3

    This book is aimed at teaching Python 3 to students and teenagers who are completely new to programming, assumes no previous knowledge of programming on the part of the students, and contains numerous exercises to train their programming skills.

  • Picturing Programs: an Introduction to Computer Programming

    This is a textbook for beginning computer programming. It takes a graphics-early approach: you'll start manipulating and combining graphic images from Chapter 1 and writing event-driven GUI programs from Chapter 6, even before seeing arithmetic.

  • Python for You and Me (Kushal Das)

    This is a simple book to learn Python programming language, it is for the programmers who are new to Python. It shall introduce you to an easy way to learn Python and be able to complete your own projects!

Book Categories
:
Other Categories
Resources and Links