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Android Development and Programming
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  • Android Studio Giraffe Essentials – Kotlin Edition (Neil Smyth)

    Fully updated for Android Studio Giraffe, the goal of this book is to teach the skills necessary to develop Android-based applications using the Kotlin. Asynchronous programming using Kotlin coroutines and flow is also covered in detail.

  • Jetpack Compose Essentials (Neil Smyth)

    The goal of this book is to teach you the skills necessary to build Android applications using Jetpack Compose, Android Studio, and the Kotlin programming language. Along the way, the topics covered in the book are put into practice through detailed tutorials

  • Exploring Android (Mark L. Murphy)

    This book has you build an app from the beginning. Whereas traditional programming guides are focused on breadth and depth, this book is focused on "hands-on" - provides step-by-step instructions for building the app.

  • O'Reilly® RxJava for Android App Development (K. Matt Dupree)

    This book introduces you to RxJava basics and then uses a real-world scenario to demonstrate how this library makes quick work of tasks that can often become messy and inflexible.

  • Elements of Android Jetpack (Mark L. Murphy)

    This book introduces developers to Android app development, focusing on Jetpack. Here you will learn how to set up an Android app for Java or Kotlin, create a user interface, and more! In particular, it covers Android through Android 12 and Android Studio Arctic Fox.

  • CodePath Android Cliffnotes

    We have Android guides for everyone whether you are a beginner, intermediate or expert. We don't waste time with the "theoretical approach" you might get from a book. We cover exactly the things we use every day as we are developing apps for contracts.

  • Kotlin/Android Studio Development Essentials (Neil Smyth)

    the goal of this book is to teach the skills necessary to develop Android based applications using the Android Studio Integrated Development Environment (IDE), the Android Software Development Kit (SDK) and the Kotlin programming language.

  • Reactive Programming on Android with RxJava (C. Arriola, et al)

    This book is a guide for experienced Android developers looking to learn about reactive programming using RxJava, the Java implementation of ReactiveX. It is written in a clear and concise way with many Android-specific examples.

  • GUI Design for Android Apps (Ryan Cohen, et al)

    This book is the perfect - and concise - introduction for mobile app developers and designers. Through easy-to-follow tutorials, code samples, and case studies, the book shows the must-know principles for user-interface design for Android apps.

  • Android UI Design (Francesco Azzola)

    In this book, you will get a look at the fundamentals of Android UI design. You will understand user input, views and layouts, as well as adapters and fragments. you will learn how to add multimedia to an app and also leverage themes and styles.

  • Touch Screen Theory: Digital Devices and Feelings (Michele White)

    This book focuses on the relation between physically touching and emotionally feeling to recenter the bodies and identities that are empowered, produced, and displaced by these digital technologies and settings.

  • Firebase Essentials (Neil Smyth)

    This book provides everything you need to successfully integrate Firebase cloud features into your Android apps. The book is organized into chapter groups that focus on specific Firebase features, with each topic area consisting of a detailed overview.

  • Android on x86: Optimizing for Intel Architecture

    This book is a one-stop reference guide to mindful programming and the unique challenges and opportunities that arise from x86 architectures. It compiles the best practices and procedures associated with application development.

  • Elements of Android Room (Mark L. Murphy)

    Room is Google's object wrapper around SQLite databases, for a better API with reactive options, and is part of Google's recommended stack for Android app development. This book will show you how to use Room, from basics to advanced techniques.

  • Elements of Android Q (Mark L. Murphy)

    This book profiles those changes and helps point out what you need to do to adjust your app to cope with those changes. So, if you are worried about the death of external storage and other things, this book is for you!

  • The Busy Coder's Guide to Android Development (Mark Murphy)

    It tries to cover as much material as possible, but aimed more for people new to mobile development. It includes dozens of sample projects - not just one huge project where you have difficulty finding the specific examples of the technique you are looking for.

  • GraphQL and Android (Mark L. Murphy)

    GraphQL is a rapidly-ascending alternative to REST for implementing Web services. This book helps you understand what GraphQL is and how to communicate with a GraphQL server, both in terms of GraphQL and Android code for reaching those servers.

  • Android Developer Fundamentals Course – Practicals

    It prepares you to take the exam for the Associate Android Developer Certification. You learn basic Android programming concepts and build a variety of apps, starting with Hello World and working your way up to apps that use content providers and loaders.

  • Android Programming Tutorials (Mark L. Murphy)

    This book shows you what you can do with Android, through a series of 40 individual exercises. It gives you hands-on instruction in how to build sophisticated Android applications, using many of the technologies outlined in other Android books.

  • Android Programming Succinctly (Ryan Hodson)

    This book provides a useful overview of the Android application lifecycle. Topics ranging from creating a UI to adding widgets and embedding fragments are covered, and it also provides plenty of links to Android documentation along the way.

  • Android Development Tutorials (Vogella, et al)

    They give you hands-on instruction in how to build sophisticated Android applications, using many of the technologies outlined in other Android books. It makes an excellent companion to more traditional Android books that merely tell you what is possible.

  • Essential Android (Krzysztof Kowalczyk)

    This book provides clear and concise explanation of topics for programmers both starting to learn the Android programming as well as those diving in more complex topics. Examples are linked to online playground that allows you to play with them.

  • Essential Kotlin (Krzysztof Kowalczyk)

    This book provides clear and concise explanation of topics for programmers both starting to learn the Kotlin programming language as well as those diving in more complex topics. Examples are linked to online playground that allows you to play with them.

  • Android Application Development for the Intel® Platform

    Through well-designed app samples, code samples and case studies, the book teaches Android application development based on the Intel platform - including for smartphones, tablets, and embedded devices - tuning, debugging and optimization.

  • The Complete Android Guide (Kevin Purdy)

    It explains how to download the SDK, get Eclipse up and running, code Android applications, and submit your finished products to the Android Market, explores everything from the simple basics to more advanced aspects of the Android platform.

  • Android™ Notes for Professionals

    This book helps you learn to master the design, lifecycle, and UI of an Android app through practical exercises, which you can then use as a basis for developing your own Android apps.

  • Android Programming Cookbook: Kick-start your Android Projects

    This book provides a compilation of Android programming examples that will help you kick-start your own web projects. It covers a wide range of topics, from Services and Views, to Google Maps and Bluetooth functionality, etc..

  • Android Application Development Cookbook: 100 Recipes

    Covering the scope of multiple Android releases up through Android 4.x with 100 unique recipes that you can apply today in order to discover solutions to some of the most commonly encountered problems.

  • O'Reilly® Android Cookbook (Ian F. Darwin)

    You'll find hundreds of tested recipes that you can put to use immediately. It is ideal for developers experienced with Android and other mobile platforms, as well Java programmers ready to use their skills in mobile app development.

  • Learning Java by Building Android Games (John Horton)

    This book gives you the skills you need to learn the ins and outs of Java by developing your own Android games! From setting up your own developer environment to learning the ins and outs of the language you'll discover everything that Java can offer.

  • Creating Mobile Apps with Xamarin.Forms (Charles Petzold)

    This ebook is for C# programmers who want to write applications for the three most popular mobile platforms - iOS, Android, and Windows Phone - with a single code base, using Xamarin.Forms: write shared user-interface code in C# and XAML.

  • Xamarin.Forms Succinctly (Derek Jensen)

    You will learn how to use Xamarin.Forms to build a common code base that can be deployed to iOS, Android, and Windows Phone devices, coming as close as possible as to the mythical "write once, run everywhere".

  • Android Studio Development Essentials - Java Edition (Neil Smyth)

    This book covers the Android Architecture Components including view models, lifecycle management, Room databases, app navigation, live data and data binding. More advanced topics such as intents are also covered.

  • Android Studio Development Essentials - Android 6 Edition

    Fully updated for Android 6, the goal of this book is to teach the skills necessary to develop Android based applications using the Android Studio Integrated Development Environment (IDE) and the Android 6 Software Development Kit (SDK).

  • Android Studio Development Essentials (Neil Smyth)

    This book teaches the skills necessary to develop Android applications using Android Studio and the Android Software Development Kit (SDK). It aslo covers features introduced with Android 4.4, like printing, transitions and cloud-based file storage.

  • Kindle Fire Development Essentials (Neil Smyth)

    This book will cover the development of applications for the Kindle Fire. Beginning with the basics, this book provides an outline of the steps necessary to set up an Android development environment.

  • Android 4.4 App Development Essentials (Neil Smyth)

    The goal of this book is to teach the skills necessary to develop Android based applications using the Eclipse Integrated Development Environment (IDE) and the Android 4.4 Software Development Kit (SDK).

  • Android Security Cookbook (Keith Makan, et al)

    Practical recipes to delve into Android's security mechanisms by troubleshooting common vulnerabilities in applications and Android OS versions. It discusses many common vulnerabilities and security related shortcomings in Android apps and systems.

  • Agile Android Software Development (Etienne Savard)

    This book teaches you how to turn your ideas into successful apps that everyone will talk about, love, and share. It is targeted at experienced software developers, and will take you to the next level with Android.

  • Building Android Apps with HTML, CSS & JavaScript, 2nd Edition

    This hands-on book shows you how to use these open source web standards to design and build apps that can be adapted for any Android device - without using Java. You'll learn how to create an Android-friendly web app on the platform of your choice.

  • O'Reilly® Learning Android (Marko Gargenta)

    If you're new to the Android mobile operating system, Learning Android is the perfect way to master the fundamentals.

  • O'Reilly® Programming Android (Zigurd Mednieks, et al)

    This authoritative guide shows experienced application developers what they need to program for the Android operating system

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