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- Title The Java Game Development Tutorial
- Author(s) Fabian Birzele
- Publisher: Java Cooperation
- Hardcover/Paperback N/A
- eBook HTML and Videos
- Language: English
- ISBN-10: N/A
- ISBN-13:N/A
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Book Description
This tutorial teaches you the fundamentals of building a highly illustrative game using the Java programming language. In this book, you'll employ open source software as tools to help you quickly and efficiently build your Java game applications. You'll learn how to utilize vector and bit-wise graphics; create sprites and sprite animations; handle events; process inputs; create and insert multimedia and audio files; and more.
After reading and using this tutorial, you'll come away with a cool Java-based 2D game application template that you can re-use and apply to your own game making ambitions or for fun.
This book is for game developers with little experience using Java, little experience in developing games, or both.
About the Authors- N/A
- Computer and Video Game Development and Programming
- Java GUI Design and Programming
- Advanced Java Programming
- Human-Computer Interaction
- Learning Java by Building Android Games - Explore Java Through Mobile Game Development
- O'Reilly® Killer Game Programming in Java (Andrew Davison)
- Pro Java 6 3D Game Development: Java 3D, JOGL, JInput, etc. (Andrew Davison)
- Manning® Java Swing, Second Edition (Matthew Robinson)
- Java 3D Programming (Daniel Selman) - PDF (352 Pages, 4.4 MB)
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