Processing ......
FreeComputerBooks.com
Links to Free Computer, Mathematics, Technical Books all over the World
 
Java Game Programming Tutorials
🌠 Top Free JavaScript Books - 100% Free or Open Source!
  • Title: Java Game Programming Tutorials
  • Author(s) Fabian Birzele, et al
  • Publisher: Java Cooperation
  • Hardcover/Paperback: N/A
  • eBook: HTML and Videos
  • Language: English
  • ISBN-10: N/A
  • ISBN-13:N/A
  • Share This:  

Book Description

This tutorial teaches you the fundamentals of building a highly illustrative game using the Java programming language. In this book, you'll employ open source software as tools to help you quickly and efficiently build your Java game applications. You'll learn how to utilize vector and bit-wise graphics; create sprites and sprite animations; handle events; process inputs; create and insert multimedia and audio files; and more.

After reading and using this tutorial, you'll come away with a cool Java-based 2D game application template that you can re-use and apply to your own game making ambitions or for fun.

This book is for game developers with little experience using Java, little experience in developing games, or both.

About the Authors
  • N/A
Reviews, Ratings, and Recommendations: Related Book Categories: Read and Download Links: Similar Books:
  • 3D Game Development with LWJGL 3 (Antonio H. Bejarano)

    This book introduces the main concepts required to write a 3D game using the LWJGL 3 library - a Java library that provides access to native APIs used in the development of graphics (OpenGL), audio (OpenAL) and parallel computing (OpenCL) applications.

  • O'Reilly® Killer Game Programming in Java (Andrew Davison)

    This book is a comprehensive guide to everything you need to know to program cool, testosterone-drenched Java games. It gives you reusable techniques to create everything from fast, full-screen action games to multiplayer 3D games.

  • Pro Java 6 3D Game Development: Java 3D, JOGL, JInput and JOAL

    Shows you how to develop and program 3D games in Java technology on a PC, with an emphasis on the construction of 3D landscapes, with features relevant to gaming: splash screens, JavaScript scripting as well as the desktop and system tray interfaces, etc.

  • J2ME and Gaming (Jason Lam)

    About programming with J2ME on wireless devices with focus on developing games, assuming you know some J2ME and J2SE. Focusing primarily on mobile phone game creation, You'll be amazed at just how cool the games you create can look and play.

  • Foundations of Machine Learning (Mehryar Mohri, et al)

    This book is a general introduction to machine learning. It covers fundamental modern topics in machine learning while providing the theoretical basis and conceptual tools needed for the discussion and justification of algorithms.

Book Categories
:
Other Categories
Resources and Links