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FreeComputerBooks.com
Free Computer, Mathematics, Technical Books and Lecture Notes, etc.
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AI Algorithms, Data Structures, and Idioms in Prolog, Lisp, and Java
Illustrateing how to program AI algorithms in Lisp, Prolog, and Java. Topics include: simple production-like system based on logic, logic-based learning, and natural language parsing.
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O'Reilly® Killer Game Programming in Java (Andrew Davison)
This book is a comprehensive guide to everything you need to know to program cool, testosterone-drenched Java games.
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The Common Java Cookbook ©2011 (Tim O'Brien)
This book provides expert tips for using Java-based utilities from projects such as Apache Commons, Apache Lucene, and Apache Velocity.
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A Brief Introduction to Neural Networks using Java and SNIPE ©2011
This book introduces the Java programmer to the world of Neural Networks and Artificial Intelligence using SNIPE.
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Pro Java 6 3D Game Development: Java 3D, JOGL, JInput and JOAL APIs (Andrew Davison)
This book shows you how to develop and program 3D games in Java technology on a PC, with an emphasis on the construction of 3D landscapes.
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Java Application Development for CICS ©2009 (Chris Rayns, et al)
The prime audience of this book is CICS and z/OS system programmers who provide support for Java application development and Java application programmers who need a gentle introduction to Java development for CICS.
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Building Skills in Object-Oriented Design (in Java and Python) ©2009
Helps you build OO design skills through the creation of a moderately complex family of application programs. This is a step-by-step guide to OO design and implementation.
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OSGi In Practice ©2009 (Neil Bartlett)
This book is a comprehensive guide to OSGi with two primary goals: introducing to OSGi concepts with examples and exploresing numerous practical scenarios and techniques.
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Apache Jakarta Commons: Reusable Java Components (Will Iverson)
This book is a Java developer's guide to the Apache Jakarta Commons project.It covers in detail the twelve most important Commons packages, with sampleprogram code provided for each.
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O'Reilly® QuickTime for Java: A Developer's Notebook (Adamson)
This book is for impatient early adopters who want get up to speed on QuickTime Java Toolkit(QJT) so they can use right now.
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Java Application Development on Linux (Carl Albing, et al)
Written for Java and Linux developers alike, this book is the hands-on guide to the full Java application development lifecycle on Linux.
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SCJP: Sun Certified Programmer for Java Platform Study Guide
This book is a must-have for any Java programmer, and is a prerequisite for Sun’s specialty certifications.
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SCJP Sun Certified Programmer for Java 6 Exam 310-065 ©2008
With hundreds of practice questions and hands-on exercises, this book covers what you need to know--and shows you how to prepare for this challenging SCJP 1.6 Exam.
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A Programmer's Guide to Java SCJP Certification: A Primer ©2008
This book will help you prepare for and pass the Sun Certified Programmer for the Java Platform SE 6 (CX-310-065) Exam.
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Introduction to Neural Networks for Java, 2nd Edition (Jeff T Heaton)
This book introduces the Java programmer to the world of Neural Networks and Artificial Intelligence.
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Practical Artificial Intelligence Programming in Java (Mark Watson)
This book uses both best of breed open source software and the author's own libraries to introduce the reader to Artificial Intelligence.
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HTTP Programming Recipes for Java Bots ©2007 (Jeff Heaton)
This book covers many topics related to Java HTTP programming. Both secure and insecure HTTP communications are covered, as well as HTTP authentication.
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Java Testing and Design: From Unit Testing to Automated Web Tests
This book teaches you a fast and efficient method to build production-worthy, scalable, and well performing Web-enabled applications.
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J2ME and Gaming (Jason Lam)
This book is about programming with J2ME on wireless devices with focus on developing games, assuming you know some J2ME and J2SE.
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Modern Multithreading using Java, C++, and Win32 Programs
Readers learn how to create threads in Java and C++, and develop essential concurrent programming and problem-solving skills.
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Complete Java 2 Certification Study Guide, 5th Edition ©2005
Here's the book you need to prepare for the Java 2 Programmer (SCJP) and Developer (SCJD) exams.
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O'Reilly® Beyond Java ©2005 (Bruce Tate)
This book chronicles the rise of the most successful language of all time, and then lays out, in painstaking detail, the compromises the founders had to make to establish success.
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1000 Java Tips ©2005 (Alexandre Patchine, Dr. Heinz M. Kabutz)
Compiled from the questions and answers inside the author's Java newsletter since 2001, this book covers most seeked Java topics and some other related ones.
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Processing XML with Java: A Guide to SAX, DOM, JDOM, JAXP ©2002
Shows developers how to save XML documents, read XML documents, communicate with network servers that send and receive XML data, and integrate XSLT into their programs.
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Virtual Machine Design and Implementation in C/C++ ©2002
This book provides an in-depth look at the construction and underlying theory of a fully functional virtual machine and an entire suite of related development tools.
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JNDI API Tutorial: Building Directory-Enabled Java Applications
This book provides an introduction to naming and directory technologies and an overview of the Java Naming and Directory Interface(tm) (JNDI).
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Java Platform Performance: Strategies and Tactics ©2002
This book addresses a vital issue for all those developing software for the Java(tm) platform: how to achieve maximum performance and scalability for their applications.
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Integrating Java with Existing Data and Applications on OS/390
This book gives you a comprehensive overview of how to get started with Java in an OS/390 Server environment.
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Advanced Java Programming
This is the previous page of Advanced Java Programming, we are in the processing to convert all the books there to the new page. Please check this page daily!!!
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