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- Title HTML Canvas Deep Dive
- Author(s) Josh Marinacci
- Publisher: Josh On Design.com (2012 - Present)
- Hardcover/Paperback: N/A
- eBook HTML
- Language: English
- ISBN-10/ASIN: N/A
- ISBN-13: N/A
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This book is a painstakingly crafted, expertly written, code-fueled, no-nonsense deep dive into HTML5 Canvas printed in full color with syntax-highlighted code listings throughout.
HTML5 Canvas Deep Dive is written for experienced software developers with an intermediate-level understanding of JavaScript.
The result of two years full-time work by a long-time best-selling author, this book shows you how to implement anything you can imagine with the Canvas 2D API, from text editors to video games. Geary meticulously covers every detail of the API with crystal-clear writing so that you not only understand advanced concepts, but most importantly, you can modify the book's examples for your own specific use cases.
About the Authors- N/A
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Essential HTML5 Canvas (Krzysztof Kowalczyk)
This book provides clear and concise explanation of topics for programmers both starting to learn the HTML5 Canvas as well as those diving in more complex topics. Examples are linked to online playground that allows you to play with them.
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HTML5 Canvas: Native Interactivity and Animation for the Web
This book gets you started with HTML5 Canvas by showing you how to build interactive multimedia applications. You'll learn how to draw, render text, manipulate images, and create animation
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HTML5 for Web Designers (Jeremy Keith)
HTML5 isn't as confusing as it once was, but it still isn't straightforward. In this brilliant and entertaining user's guide, the author cuts to the chase, with crisp, clear, practical examples, and his patented twinkle and charm. You'll be up to speed in no time.
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O'Reilly® Web Audio API (Boris Smus)
Go beyond HTML5's Audio tag and boost the audio capabilities of your web application with the Web Audio API. Shows you how the Web Audio API solves specific application audio problems.
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WebGL Insights (Patrick Cozzi)
This book shares experience-backed lessons learned by the WebGL community. It presents proven techniques that will be helpful to both intermediate and advanced WebGL developers. It demonstrates the breadth and depth of WebGL.
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O'Reilly® Programming 3D Applications with HTML5 and WebGL
With this book, you'll learn hands-on how to take your website's production values to a new level by incorporating 3D models and animations, mind-blowing visual effects, and advanced user interaction.
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Developing Graphics Frameworks with Python and OpenGL
It shows you how to create software for rendering complete three-dimensional scenes, explains the foundational theoretical concepts as well as the practical programming techniques that will enable you to create your own animated and interactive worlds.
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Learning Modern 3D Graphics Programming (Jason L. McKesson)
This book offers beginner-level instruction on what many consider to be an advanced concept. It teaches programmable rendering for beginning graphics programmers, from the ground up.
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