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- Title: Learning Processing: A Beginner's Guide to Programming Images, Animation, and Interaction
- Author(s) Daniel Shiffman
- Publisher: Morgan Kaufmann; 2nd edition (August 20, 2015)
- Paperback: 564 pages
- eBook: PDF, ePub, Kindle, etc.
- Language: English
- ISBN-10/ASIN: 0123944430
- ISBN-13: 978-0123944436
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This book teaches you the basic building blocks of programming needed to create cutting-edge graphics applications including interactive art, live video processing, and data visualization, using Processing.
A unique lab-style manual, the book gives graphic and web designers, artists, and illustrators of all stripes a jumpstart on working with the Processing programming environment by providing instruction on the basic principles of the language, followed by careful explanations of select advanced techniques.
Within these pages, ITP (Tisch School of the Arts, New York University) professor Daniel Shiffman demonstrates the fundamentals of programming that will expand your understanding of what is possible in the world of computer graphics. By travelling beyond the confines of proprietary software, you will be empowered to create your own custom design tools.
About the Authors- Daniel Shiffman is an Assistant Arts Professor in the Interactive Telecommunications Program (ITP) at NYU's Tisch School of the Arts. Originally from Baltimore, Daniel received a bachelor of arts in mathematics and philosophy from Yale University and his master's degree from ITP.
- Computational Simulations and Modeling
- Mathematical & Computational Software, MATLAB
- Numerical Computation
- Data Structures and Algorithms
- JavaScript, jQuery, etc.
- Learning Processing: A Beginner's Guide to Programming Images, Animation, and Interaction
- The Mirror Site (1) - PDF
- Book Homepage (Examples Code, Video, etc.)
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The Nature of Code: Simulating Natural Systems with Processing
A range of programming strategies and techniques behind computer simulations of natural systems, from elementary concepts in mathematics and physics to more advanced algorithms that enable sophisticated visual results, using Processing.
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Sonifying Processing: The Beads Tutorial (Evan X. Merz)
This book introduces audio programming to Processing programmers through the Beads library. It covers topics such as synthesis, sampling and general sound-mangling in such a way that is appropriate for beginners, or more experienced programmers.
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