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- Title: Programming the Raspberry Pi: Getting Started with Python
- Author(s) Simon Monk
- Publisher: McGraw Hill TAB (October 5, 2015); eBook (Online Edition)
- Hardcover/Paperback: 208 pages
- eBook: PDF
- Language: English
- ISBN-10: 1259587401
- ISBN-13: 978-1259587405
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This book shows how to create inventive programs and fun games on your powerful Raspberry Pi - with no programming experience required. DIY projects include a hangman game, RGB LED controller, digital clock, and RasPiRobot complete with an ultrasonic rangefinder.
About the Authors- N/A
- Raspberry Pi
- Python Programming
- Computer System, Organization, and Architecture
- Computer Hardware, Personal Computers (PC)

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Raspberry Pi and Python (Hans-Petter Halvorsen)
This is a textbook where you learn about Raspberry Pi and Python Programming with lots of Examples, Exercises, and Practical Applications. The focus is on the use of Python in combination with Raspberry Pi.
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Make Games with Python on Raspberry Pi (Sean M. Tracey)
You are going to learn how to make a game on our Raspberry Pi from the ground up. It is designed to help you learn many of the essential skills you'll need to make games with Python and Pygame on your Raspberry Pi.
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Raspberry Pi: Measure, Record, Explore (Malcolm Maclean)
Measure the world, record the data and display it graphically. The book is written to help those who want to get started interfacing computers with the physical world and turning recorded information into visual data.
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Baking Pi - Operating Systems Development
This online book is to guide you through the process of developing very basic operating systems on the Raspberry Pi! It you through the basics of operating systems development in assembly code.
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