Processing ......
FreeComputerBooks.com
Links to Free Computer, Mathematics, Technical Books all over the World
 
Agent-Based Evolutionary Game Dynamics
🌠 Top Free Machine Learning Books - 100% Free or Open Source!
  • Title: Agent-Based Evolutionary Game Dynamics
  • Author(s) Luis R. Izquierdo; Segismundo S. Izquierdo; and William H. Sandholm
  • Publisher: University of Wisconsin Pressbooks; eBook (Creative Commons Licensed)
  • License(s): Creative Commons License (CC)
  • Hardcover: N/A
  • eBook: PDF, ePub, and Red Online
  • Language: English
  • ISBN-10: N/A
  • ISBN-13: N/A
  • Share This:  

Book Description

A guide to implement and analyze Agent-Based Models within the framework of Evolutionary Game Theory, using NetLogo. This book will help you learn new and exciting ways of understanding evolutionary systems.

About the Authors
  • N/A
Reviews, Ratings, and Recommendations: Related Book Categories: Read and Download Links: Similar Books:
  • An Introduction to Quantum Game Theory (J. Orlin Grabbe)

    This essay gives a self-contained introduction to Quantum Game Theory, and is primarily oriented to economists with little or no acquaintance with quantum mechanics. It assumes little more than a basic knowledge of vector algebra.

  • Multiagent Systems: Algorithmic, Game-Theoretic, and Logic, etc.

    This comprehensive introduction to a burgeoning field is written from a computer science perspective, while bringing together ideas from operations research, game theory, economics, logic, and even philosophy and linguistics.

  • A Primer for Computational Biology (Shawn T. O'Neil)

    This textbook is for anyone who needs to learn the basics of bioinformatics - the use of computational methods to better understand biological systems. It aims to provide the skills necessary for research in a data-rich world.

  • Applied Bioinformatics (David A. Hendrix)

    This book is designed to introduce students with little to no programming experience to the concepts and methodologies of bioinformatics, and contemporary software applications. It will deal with the analysis of nucleic acid sequence data.

  • Game Theory: A Nontechnical Introduction

    Striking an appropriate balance of mathematical and analytical rigor, it teaches game theory by examples - serves as an introduction to game theory for students with no prior game theory knowledge, or with limited background in economics and mathematics.

  • Game Theory: An Open Access Textbook (Giacomo Bonanno)

    This book is an introduction to Game Theory. Accessible to anybody with minimum knowledge of mathematics and no prior knowledge of game theory, yet it is also rigorous and includes several proofs.

  • Introduction to Game Theory: a Discovery Approach

    This book includes an exploration of the ideas of Game Theory through the rich context of popular culture. It contains sections on applications of the concepts to popular culture. It suggests films, television shows, and novels with themes from game theory.

  • Game Theory Relaunched (Hardy Hanappi)

    The game is on. Do you know how to play? Game Theory sets out to explore what can be said about making decisions which go beyond accepting the rules of a game. New simulation tools and network analysis have made game theory omnipresent these days.

  • Games of No Chance (Richard Nowakowski, editor)

    A fascinating look at the mathematics behind games such as checkers, chess, Go, Nim, and Nine-Men Morris. This book deals with combinatorial games, that is, games not involving chance or hidden information.

  • Algorithmic Game Theory (Noam Nisan, et al)

    This book covers many of the hottest area of useful new Game Theory research, introducing deep new problems, techniques, and perspectives that demand the attention of economists as well as computer scientists.

  • Games, Fixed Points and Mathematical Economics (C. Ewald)

    This book gives the reader access to the mathematical techniques involved and goes on to apply fixed point theorems to proving the existence of equilibria for economics and for co-operative and noncooperative games.

Book Categories
:
Other Categories
Resources and Links