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- Title: Introduction to Computer Graphics
- Author(s) David J. Eck
- Publisher: Hobart and William Smith Colleges (2023); eBook (Creative Commons Licensed)
- License(s): Commons Attribution (CC BY-NC-SA 4.0)
- Paperback: N/A
- eBook: HTML, PDF, ePub, Kindle, etc.
- Language: English
- ISBN-10: N/A
- ISBN-13: N/A
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Covering the fundamentals of computer graphics and computer graphics programming. This book is meant for use as a textbook in a one-semester course that would typically be taken by undergraduate computer science majors in their third or fourth year of college.
This textbook represents author's attempt to develop a modern first course in computer graphics, which would typically be taken by a computer science student in the third or fourth year of college. A reader should have substantial experience with at least one programming language, including some knowledge of object-oriented programming and data structures.
Everyone taking the course will have had at least two semesters of programming, and most will have additional experience beyond that. Students here have studied the Java programming language, but the book should also be accessible to people with background in other languages. Examples in the book use Java, C, and JavaScript. The essential features of those languages are covered in an appendix.
Many of the sample programs for this book are actually Web pages meant to be viewed in a Web browser. The Web version of this book includes interactive demo programs that are integrated into the Web pages that make up the book.
About the Authors- David J. Eck is a Professor of Mathematics and Computer Science at Hobart and William Smith Colleges
- Computer Graphics, 3D, Animation and Imaging
- Computer and Video Game Programming
- Graphic User Interface (GUI) Programming
- Introduction to Computer Graphics (David J. Eck)
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