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- Title: Game Theory
- Author(s) Qiming Huang
- Publisher: InTech (September 27, 2010)
- Hardcover: 176 pages
- eBook: PDF files, and a zipped PDF, 3.31 MB
- Language: English
- ISBN-10: N/A
- ISBN-13: 978-953-307-132-9
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Game theory provides a powerful mathematical framework that can accommodate the preferences and requirements of various stakeholders in a given process as regards the outcome of the process. The chapters' contents in this book will give an impetus to the application of game theory to the modeling and analysis of modern communication, biology engineering, transportation, etc...
About the Authors- N/A
- Game Theory
- Combinatorics
- Financial Mathematics and Economics
- Applied Mathematics
- Statistics
- Probability and Stochastic Process
- Operations Research and Optimization Books
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Game Theory: An Open Access Textbook (Giacomo Bonanno)
This book is an introduction to Game Theory. Accessible to anybody with minimum knowledge of mathematics and no prior knowledge of game theory, yet it is also rigorous and includes several proofs.
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Introduction to Game Theory: a Discovery Approach
This book includes an exploration of the ideas of Game Theory through the rich context of popular culture. It contains sections on applications of the concepts to popular culture. It suggests films, television shows, and novels with themes from game theory.
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Games on Graphs (Nathalie Bertrand, et al.)
This book presents the state of the art on Games on Graphs, which is part of Game Theory. Games on graphs is the field concerned with games whose rules and evolution are represented by a graph.
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An Introduction to Quantum Game Theory (J. Orlin Grabbe)
This essay gives a self-contained introduction to Quantum Game Theory, and is primarily oriented to economists with little or no acquaintance with quantum mechanics. It assumes little more than a basic knowledge of vector algebra.
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The Rule Book: The Building Blocks of Games (Jaakko Stenros)
How games are built on the foundations of rules, and how rules - of which there are only five kinds - really work. This book explores how different kinds of rules work as building blocks of games.
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Game Theory Relaunched (Hardy Hanappi)
The game is on. Do you know how to play? Game Theory sets out to explore what can be said about making decisions which go beyond accepting the rules of a game. New simulation tools and network analysis have made game theory omnipresent these days.
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Games of No Chance (Richard Nowakowski, editor)
A fascinating look at the mathematics behind games such as checkers, chess, Go, Nim, and Nine-Men Morris. This book deals with combinatorial games, that is, games not involving chance or hidden information.
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Algorithmic Game Theory (Noam Nisan, et al)
This book covers many of the hottest area of useful new Game Theory research, introducing deep new problems, techniques, and perspectives that demand the attention of economists as well as computer scientists.
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Game Theory: A Nontechnical Introduction
Striking an appropriate balance of mathematical and analytical rigor, it teaches game theory by examples - serves as an introduction to game theory for students with no prior game theory knowledge, or with limited background in economics and mathematics.
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Logic and the Foundations of Game and Decision Theory
This book collects together revised papersoriginally presented at the 7th Conference onLogic and the Foundations of Game and DecisionTheory (LOFT). LOFT is a key venue forpresenting research at the intersection of logic,economics and computer science.
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Magic Squares and Cubes (William Symes Andrews)
This book cover topics such as magic squares, magic cubes, the Franklin squares, magics and Pythagorean numbers, the theory of reversions, magic circles, spheres, and stars, and magic octahedroids, among other things.
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