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- Title: Artificial Intelligence and Games
- Author(s) Georgios N. Yannakakis, Julian Togelius
- Publisher:Springer (2025); eBook (Online Editions)
- Hardcover/Paperback: 588 pages
- eBook: PDF
- Language: English
- ISBN-10/ASIN: 3031833465
- ISBN-13: 978-3031833465
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This book covers artificial intelligence methods applied to games, both in research and game development. It covers a range of AI methods, from traditional search, planning, and optimization, to modern machine learning methods, including diffusion models and Large Language Models (LLMs).
About the Authors- Georgios N. Yannakakis is an Associate Professor at the Institute of Digital Games, University of Malta (UoM).

- Artificial Intelligence and Games (Georgios N. Yannakakis, et al.)
- The Mirror Site (1) - PDF
- Book Homepage (PDF of 1st & 2nd Editions, Lectures, Exercises, etc.)
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