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Ray Tracing in One Weekend
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  • Title: Ray Tracing in One Weekend
  • Author(s) Peter Shirley
  • Publisher: Online; eBook (Creative Commons Licensed)
  • License(s): Creative Commons License (CC)
  • Paperback: N/A
  • eBook: HTML
  • Language: English
  • ISBN-10/ASIN: B01B5AODD8
  • ISBN-13: N/A
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Book Description

This informal book takes you through most of the author's university course on ray tracing. Each mini-chapter adds one feature to the ray tracer, and by the end the reader can produce the image on the book cover. Details of basic ray tracing code architecture and C++ classes are given.

In Ray Tracing in One Weekend, you will build a simple brute-force path tracer. Continuing with Ray Tracing: The Next Week, you will add textures, volumes (like fog), rectangles, instances, lights, and support for lots of objects using a bounding volume hierarchy (BVH). Finally, with Ray Tracing: The Rest Of Your Life, we'll dive into the math of creating a very serious ray tracer.

About the Authors
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