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Network and Distributed Programming
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  • Mobile Edge Computing (Yan Zhang)

    This open access book offers comprehensive, self-contained knowledge on Mobile Edge Computing (MEC), which is a very promising technology for achieving intelligence in the next-generation wireless communications and computing networks.

  • O'Reilly® High Performance Browser Networking (Ilya Grigorik)

    This book provides a hands-on overview of what every web developer needs to know about the various types of networks (WiFi, 3G/4G), transport protocols (UDP, TCP, and TLS), application protocols (HTTP/1.1, HTTP/2), and APIs available in the browser.

  • PowerShell Networking Guide (Ed Wilson)

    Windows PowerShell is an essential admin tool designed specifically for Windows administration. This guide helps you understand how PowerShell can be used to manage the networking aspects of your server and client computers.

  • Network Programming with Go (Jan Newmarch)

    Dive into key topics in network architecture and Go, such as data serialization, application level protocols, character sets and encodings. This book covers network architecture and gives an overview of the Go language as a primer.

  • Beej's Guide to Network Programming (Brian Hall)

    The Guide is designed to irreverently ease your first steps into Internet Sockets programming in C. Starting from the ground up, it provides complete examples of simple clients and servers supporting both IPv6 and IPv4.

  • Serial Programming (Wikibooks)

    It illustrates the principles and methods of developing various serial port interfaces. This comprehensive, hands-on, and practical guide to serial interface programming enables you to develop sophisticated interfaces and apply them in real-world applications.

  • O'Reilly® Microsoft RPC Programming Guide (John Shirley,et al)

    This book lays out the concepts and the programming tasks so that you can use this powerful Microsoft RPC API.

  • Code Connected Volume 1: Learning ZeroMQ (Pieter Hintjens)

    This book takes you through learning ZeroMQ, step-by-step, with over 80 examples. You will learn the basics, the API, the different socket types and how they work, reliability, and a host of patterns you can use in your applications.

  • UNIX Network Programming with TCP/IP (Alan Dix)

    This book describes describes the fundamental concepts of client-server computing used to build all distributed computing systems, and presents an in-depth guide to the Posix sockets standard utilized by UNIX and other operating systems.

  • Introduction to Socket Programming (Reg Quinton, et al)

    These course notes are directed at Unix application programmers who want to develop client/server applications in the TCP/IP domain (with some hints for those who want to write UDP/IP applications).

  • HTTP Succinctly: HTTP from a Developer's Perspective (Scott Allen)

    It clearly explains HTTP and these interrelated core technologies, backed up by hundreds of detailed illustrations and examples, and convenient reference appendices. You'll be able to write better web apps and services, and debug them when something goes wrong.

  • HTTP Programming Recipes for C# Bots (Jeff Heaton)

    This book covers many topics related to C# HTTP programming. Both secure and insecure HTTP communications are covered, as well as HTTP authentication. . Learn to interact with HTTP forms and support both HTTP POST and HTTP GET requests.

  • HTTP/2: A New Excerpt (Ilya Grigorik)

    Provides a hands-on overview of what every web developer needs to know about the various types of networks (WiFi, 3G/4G), transport protocols (UDP, TCP, and TLS), application protocols (HTTP/1.1, HTTP/2), and APIs available in the browser, etc.

  • Http2 Explained (Daniel Stenberg)

    This is a detailed document describing HTTP/2 (RFC 7540), the background, concepts, protocol and something about existing implementations and what the future might hold.

  • C++ Network Programming with ACE Frameworks (D. C. Schmidt)

    This book is a practical guide to designing object-oriented frameworks and shows developers how to apply frameworks to concurrent networked applications.

  • Introduction to Socket Programming (Reg Quinton, et al)

    These course notes are directed at Unix application programmers who want to develop client/server applications in the TCP/IP domain (with some hints for those who want to write UDP/IP applications).

  • PVM: Parallel Virtual Machine - Guide to Network Parallel Computing

    Written by the team that developed the software, this tutorial is the definitive resource for scientists, engineers, and other computer users who want to use PVM to increase the flexibility and power of their high-performance computing resources.

  • TCP/IP Sockets in Java, 2nd Ed: Practical Guide for Programmers

    This book's focused, tutorial-based approach helps the reader master the tasks and techniques essential to virtually all client-server projects using sockets in Java. It also covers several new classes and capabilities in the last few revisions of the Java.

  • HTTP Programming Recipes for Java Bots (Jeff Heaton)

    This book covers many topics related to Java HTTP programming. Both secure and insecure HTTP communications are covered, as well as HTTP authentication.

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