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Programming from Scratch
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  • Build Your Own Database From Scratch: Persistence, Indexing, etc.

    This book contains a walk-through of a minimal persistent database implementation. The implementation is incremental. We start with a B-Tree, then add a new concept with each chapter, and eventually go from a simple KV to a mini relational DB.

  • Machine Learning from Scratch (Danny Friedman)

    This book covers the building blocks of the most common methods in machine learning. This set of methods is like a toolbox for machine learning engineers. Those entering the field of machine learning should feel comfortable with this toolbox.

  • Computer Graphics from Scratch: A Programmer's Introduction

    This book demystifies the algorithms used in modern graphics software with basic programming and high school math, and focuses on only one aspect of computer graphics: 3D Rendering. Pseudocode examples link to live JavaScript demos.

  • Learn Ethical Hacking from Scratch (Zaid Sabih)

    You will explore network hacking, where you will see how to test the security of wired and wireless networks. You’ll also learn how to crack the password for any Wi-Fi network (whether it uses WEP, WPA, or WPA2) and spy on the connected devices.

  • Computer Networks From Scratch (Seth Archer Brown)

    This book is a tour of the inner workings of the biggest computer network of them all -- the internet. We'll start from scratch assuming no prior networking knowledge. It is filled with helpful hand drawn illustrations to guide the way.

  • Linux From Scratch (Gerard Beekmans, et al)

    It's a set of books that provides you with step-by-step instructions for building your own customized Linux system entirely from source, the ultimate hands-on Linux user guide, whether you're a true beginner or a more advanced user navigating recent changes.

  • Learn Computer Graphics From Scratch! (Scratchapixel)

    This book is designed to include the basic information needed in an introductory course. It also includes example tutorials for the use of graphics editing programs Microsoft Paint, GIMP and Blender, etc.

  • Web Creation for Beginners: Create Websites from Scratch

    This book is the ultimate guide for those who are passionate about building a website but have no clue that how to begin. Unlike other books, it doesn't leave you stranded at the other end (guessing what to do next) but takes you to the final milestone.

  • How to Make a Computer Operating System From Scratch

    This book is about how to write a computer operating system in C/C++ from scratch. The goal is to build a very simple UNIX-based operating system, not just a 'proof-of-concept'. The OS should be able to boot, start a userland shell, and be extensible.

  • Build a Computer from Scratch (Jeff Heaton)

    It takes you through all of the steps to create a powerful computer system. It contains over 120 photographs to guide you through the process, includes sample designs for computer systems that emphasize such uses as gaming, video editing, etc.

  • Computer Science Concepts in Scratch (Michal Armoni, et al)

    This book will familiarize you with the Scratch visual programming environment. The book is structured as a collection of tasks. Concepts are introduced in order to solve a specific task such as animating dancing images or building a game.

  • Creative Computing Curriculum using Scratch (Christan Balch, et al.)

    A collection of ideas, strategies, and activities for an introductory creative computing experience using the Scratch programming language. Designed to support familiarity and increasing fluency with computational creativity and computational thinking.

  • Scratch Programming Playground: Making Cool Games

    Scratch, the colorful drag-and-drop programming language, is used by millions of first-time learners, and in this book, you'll learn to program by making cool games. Get ready to destroy asteroids, shoot hoops, and slice and dice fruit!

  • Learn to Code with Scratch (The MagPi Team)

    Help you get started and guide you step-by-step through the process of creating all sorts of projects: games, animations, quizzes, electronics circuits, and more. You'll find that Scratch isn’t just a great way to learn to code, but lots of fun too!

  • Code Club Book of Scratch (Rik Cross, et al.)

    You'll learn how to code using Scratch, the block-based programming language. You'll find instructions to build cool games, animations, and interactive stories. Your friendly robot guide will aid you step-by-step through each project.

  • Coding for Kids: Scratch (Stuart Andrews, et al.)

    Read it, follow the projects and get to grips with the fundamentals of programming using Scratch, and you and they can learn to code. The projects in this book are fun, so that kids and adults will enjoy making them, and playing them once they are done.

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