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Computer Graphics
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An Introduction to Programming for Image Analysis with the Visualization Toolkit (VTK) ©2006 (X. Papademetris)
3D Math Primer for Graphics and Game Development ©2002 (Fletcher Dunn) 476 pages
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Principles of Computerized Tomographic Imaging ©1988-2001 (Aninash C. Kak/Malcolm Slaney)
PNG, The Definitive Guide ©1999 (Greg Roelofs) 321 pages
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Vector Math for 3D Computer Graphics, Third Revision, July 2003
Computer Animation: Algorithms and Techniques, 560 pages, ©2001 (Richard Parent)
OpenGL Programming Guide: The Official Guide to Learning OpenGL
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OpenGL Reference Manual: The Official Reference Document to OpenGL
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Graphics Programming Black Book ©1997 (Michael Abrash) 1342 pages
Simulating Humans: Computer Graphics, Animation, and Control ©1993 (N.I. Badler, et al) 288 pages
A Companion to Digital Humanities ©2004 (Susan Schreibman, et al) 640 pages
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Images of Human Behavior: A Brain SPECT Atlas ©2004 (Daniel Amen) 121 pages
Blender 3D: Tutorials
Blender 3D: Reference Guide
C++ GUI Programming with Qt 3 ©2004 (Jasmin Blanchette/Mark Summerfield) 464 pages
Cross-Platform GUI Programming with wxWidgets ©2006 (Julian Smart/Kevin Hock) 744 pages
Compute!'s First Book of Atari Graphics
Computer Graphics Primer
Atari Graphics & Arcade Game Design
Encyclopedia of Graphics File Formats ©1996 (James D. Murray/William vanRyper) 1152 pages
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