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Digital Foundations: Introduction to Media Design with the Adobe Creative Suite ©2009 (xtine burrough)
Blender Basics: A Classroom Tutorial Book, 2nd Edition ©2004-2006 (James Chronister)
Blender 3D: Noob to Pro ©2009 Blender 3D: Reference Guide ©2009
O'Reilly® SVG Essentials ©2002-2008 (J. David Eisenberg) 364 pages
An Introduction to Programming for Image Analysis with the Visualization Toolkit (VTK) ©2006 (X. Papademetris)
The Cg Tutorial: The Definitive Guide to Programmable Real-Time Graphics ©2003 (Randima Fernando, et al)
3D Math Primer for Graphics and Game Development ©2002 (Fletcher Dunn, Ian Parberry)
Principles of Computerized Tomographic Imaging ©1988-2001 (Aninash C. Kak/Malcolm Slaney)
PNG, The Definitive Guide ©1999 (Greg Roelofs) 321 pages [Mirror]
Vector Math for 3D Computer Graphics, Third Revision, July 2003
Computer Animation: Algorithms and Techniques, 560 pages, ©2001 (Richard Parent)
OpenGL Programming Guide: The Official Guide to Learning OpenGL [Mirror]
OpenGL Reference Manual: The Official Reference Document to OpenGL [1.1] [1.0] [Homepage]
Graphics Programming Black Book ©1997 (Michael Abrash) 1342 pages
Simulating Humans: Computer Graphics, Animation, and Control ©1993 (N.I. Badler, et al) 288 pages
A Companion to Digital Humanities ©2004 (Susan Schreibman, et al) 640 pages [Mirror]
Images of Human Behavior: A Brain SPECT Atlas ©2004 (Daniel Amen) 121 pages Read editorial and user reviews, and details about the book at amazon.com.
C++ GUI Programming with Qt 3 ©2004 (Jasmin Blanchette/Mark Summerfield) 464 pages Book Review
Cross-Platform GUI Programming with wxWidgets ©2006 (Julian Smart/Kevin Hock) 744 pages Book Review
Compute!'s First Book of Atari Graphics Computer Graphics Primer
Atari Graphics & Arcade Game Design  
Encyclopedia of Graphics File Formats ©1996 (James D. Murray/William vanRyper) 1152 pages
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