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Free Computer, Mathematics, Technical Books and Lecture Notes, etc.



The Essence of Mathematics Through Elementary Problems
Post under General Mathematics and Elementry Mathematics on Sat Jan 18, 2020
It consists of a sequence of 270 problems of increasing sophistication (Mental Skills; Arithmetic; Word Problems; Algebra; Geometry; Infinity) – with commentary and full solutions. The reader is assumed to have a reasonable grasp of school mathematics.

Flutter in Action (Eric Windmill)
Post under Flutter Programming and Mobile Devices Programming on Sat Jan 18, 2020
It teaches you to build professionalquality mobile applications using the Flutter SDK and the Dart programming language. It dives into engaging, welldescribed techniques for building beautiful user interfaces using Flutter's huge collection of builtin widgets.

Mobile Developer's Guide To The Galaxy
Post under Mobile Devices Development and Programming on Sat Jan 18, 2020
This book is a community publication about all things mobile, aims to spread knowledge about mobile technologies and encourage people to enter mobile community or deepen their existing knowledge.

Pro TBB: C++ Parallel Programming with Threading Building Blocks
Post under C++ Programming and Parallel Computing on Sat Jan 11, 2020
This book is a modern guide for all C++ programmers to learn Threading Building Blocks (TBB). It presents numerous examples and best practices to help you become an effective TBB programmer and leverage the power of parallel systems.

How To Think Like A Computer Scientist: C Version
Post under C Programming on Sat Jan 11, 2020
The topic of programming in the C language is vast, and the content selection represents a carefully selected minimal set of chapters which is both manageable for firsttime programmers and a good basis for further growth.

GANs in Action: Learning with Generative Adversarial Networks
Post under Deep Learning and Neural Networks on Sat Jan 11, 2020
This book teaches you how to build and train your own Generative Adversarial Networks, one of the most important innovations in deep learning. You'll learn how to start building your own simple adversarial system as you explore the foundation of GAN architecture.

Computer Networks: A Systems Approach (Larry Peterson, et al)
Post under Computer Networks and Data Communications on Sat Jan 11, 2020
It explores the key principles of computer networking, with examples drawn from the real world of network and protocol design, uses systems oriented approach to view how individual network components fit into a larger, complex system of interactions.

Red Hat Enterprise Linux Essentials (Neil Smyth)
Post under The Linux Operating Systems on Sat Jan 04, 2020
This book is designed to provide detailed information on the installation, use and administration of the Red Hat Enterprise Linux (RHEL) distribution. For beginners, the book covers topics for both beginners and experienced users.

Rethinking Productivity in Software Engineering (C. Sadowski, ...)
Post under Software Engineering Principles and Practices on Sat Jan 04, 2020
This book covers definitions and core concepts related to productivity, guidelines for measuring productivity in specific contexts, best practices and pitfalls, and theories and open questions on productivity.

Essential Go (Krzysztof Kowalczyk)
Post under Go Programming on Sat Jan 04, 2020
This book provides clear and concise explanation of topics for programmers both starting to learn the Go programming language as well as those diving in more complex topics. Examples are linked to online playground that allows you to play with them.

Software Innovation: Heuristics for Creative System Developers
Post under Software Engineering Principles and Practices on Sat Jan 04, 2020
This book sets out the new field of software innovation. It organizes the existing scientific research into eight simple heuristics  guiding principles for organizing a system developer's worklife so that it focuses on innovation.

Modern SVG: A Curated Collection
Post under XML and Computer Graphics on Sat Jan 04, 2020
This collection shows you how to use the XMLbased SVG vector image format for twodimensional graphics that support interactivity and animation. You can create and edit SVG images with drawing software or with any text editor.

Reverse Engineering for Beginners (Dennis Yurichev)
Post under Reverse Engineering on Sat Jan 04, 2020
This book teaches you how to decipher assembly language for those beginners who would like to learn to understand x86 (which accounts for almost all executable software in the world) and ARM code created by C/C++ compilers.

Data Structures and Algorithms: Reference with Examples
Post under Algorithms and Data Structures on Sat Jan 04, 2020
A key factor of this book and its associated implementations is that all algorithms were designed by authors, using the theory of the algorithm in question as a guideline. It covers the key ideas involved in designing algorithms.

First Semester in Numerical Analysis with Julia (Giray Okten)
Post under Numerical Analysis and Computation on Sat Jan 04, 2020
This book presents the theory and methods, together with the implementation of the algorithms using the Julia programming language. The book covers computer arithmetic, rootfinding, numerical quadrature and differentiation, and approximation theory.

Blast Into Math! (Julie Rowlett)
Post under General and Miscellaneous Mathematics on Sat Jan 04, 2020
It is a fun and rigorous introduction to pure mathematics, is suitable for both students and a general audience interested in learning what pure mathematics is all about. Pure mathematics is presented in a friendly, accessible, and nonetheless rigorous style.

Yet Another Introductory Number Theory Textbook (J. A. Poritz)
Post under Number Theory and Cryptology on Sat Jan 04, 2020
This introductory number theory textbook has a particular emphasis on connections to cryptology. It broaches the subject of these cryptologic algorithms to develop connections to the topic of number theory.




















